Format:
Name - This is the name of the Martial Arts to be learned.
Prerequisite: This is the Talent that is required to learn this Martial Art.
1st Action Type: This Action Type is available at any time to a Martial Artist trained in this Martial Art.
2nd Action Type: This Action Type provides a greater benefit, but can only be performed if the Previous Action Type was your last Action Type used.
3rd Action Type: This Action Type provides a greater benefit, but can only be performed if the Previous Action Type (i.e., the 2nd Action Type) was your last Action Type used.
4th Action Type: This Action Type provides a greater benefit, but can only be performed if the Previous Action Type (i.e., the 3rd Action Type) was your last Action Type used. Once this Action Type is used, the Martial Artist must start back at the First Action to access more advanced Action Types again.
Note - These Action Types are learned by setting a Research Situation. Character can learn one new Action Type per Situation. You do not have to have any Prerequisite to learn the Action Type, but you may not perform the Action Type if you do not meet the Prerequisites for that Action Type.
Tai Chi
Prerequisite: Medicine
Horse Stance: Know Weakness
Cotton Fist: +1b
Gentle Palm: +1a
Chi Fist: +1d
Snake Style
Prerequisite: Arcane Lore
Pressure Points: +1AC -1V
Fang and Tail: -1V +1b
Chi Strike: -1v +1a
Dim Mak: -1v +1d
Crane Style
Prerequisite: Awareness
Roundhouse Kick: +1AV -1C
Axe Kick: +1AV
Leap Attack: +2AV -1C
Circular Strike: +2AV
Dragon Style
Prerequisite: Melee
Eye of the Dragon: +1A
Claw of the Dragon: +2A
Wing of the Dragon: +3A
Heart of the Dragon: +4A
Eagle Claw Style
Prerequisite: Missile
Eagle Claw: -1OA
Flying Punch: -2OA
Flying Kick: -3OA
Eagle Takes Wing: -4OA
Drunken Boxing
Prerequisite: Tactics
Flow like water: +2C +1OA
River of blows: +3C +1OA
Torrent of Kicks: +4C +1OA
Typhoon Punch: +5C +1OA
Dog Boxing
Prerequisite: Survival
Whining Cur: -1C -2OC
Heel and Throat strike: -1C -3OC
Ferocious Onslaught: -1C -4OC
Vicious Mawl: -1C -5OC
Monkey Fist
Prerequisite: Athletics
Wounded Monkey: Know Weakness
Monkey Fist: -1b
Monkey Leap: -1a
Monkey Paw: -1d
Legend:
Know Weakness - The Martial Artist learns of one Vampire Weakness, if their opponent has one. If used additional times, a different weakness must be revealed.
+1a - Same as the Vampire Power. The Martial Artist gets to add one to any Aspect, this is declared after the dice are assigned.
+1A - This grants the Martial Artist +1 to their Ambition Aspect during the course of this Action Type.
+1AC - This grants the Martial Artist +1 to their Ambition and Cunning Aspects during the course of this Action Type.
+1AV - This grants the Martial Artist +1 to their Ambition and Vigilance Aspects during the course of this Action Type.
+1b - Same as the Vampire Power. The Martial Artist gets to add one to any Aspect, this is declared before the dice are rolled.
+1d - Same as the Vampire Power. The Martial Artist gets to add one die to any Aspect, this is declared before the dice are rolled.
+1OA - This grants the Martial Artist’s Opponent +1 to their Ambition Aspect during the course of this Action Type.
+2A - This grants the Martial Artist +2 to their Ambition Aspect during the course of this Action Type.
+2AV- This grants the Martial Artist +2 to their Ambition and Vigilance Aspects during the course of this Action Type.
+2C - This grants the Martial Artist +2 to their Cunning Aspect during the course of this Action Type.
+3A - This grants the Martial Artist +3 to their Ambition Aspect during the course of this Action Type.
+3C- This grants the Martial Artist +3 to their Cunning Aspect during the course of this Action Type.
+4A - This grants the Martial Artist +4 to their Ambition Aspect during the course of this Action Type.
+4C- This grants the Martial Artist +4 to their Cunning Aspect during the course of this Action Type.
+5C- This grants the Martial Artist +5 to their Cunning Aspect during the course of this Action Type.
-1C - This grants the Martial Artist -1 to their Cunning Aspect during the course of this Action Type.
-1OA - This grants the Martial Artist’s Opponent -1 to their Ambition Aspect during the course of this Action Type.
-1V - This grants the Martial Artist -1 to their Vigilance Aspect during the course of this Action Type.
-2OA - This grants the Martial Artist’s Opponent -2 to their Ambition Aspect during the course of this Action Type.
-2OC- This grants the Martial Artist’s Opponent -2 to their Cunning Aspect during the course of this Action Type.
-3OA- This grants the Martial Artist’s Opponent -3 to their Ambition Aspect during the course of this Action Type.
-3OC- This grants the Martial Artist’s Opponent -3 to their Cunning Aspect during the course of this Action Type.
-4OA- This grants the Martial Artist’s Opponent -4 to their Ambition Aspect during the course of this Action Type.
-4OC- This grants the Martial Artist’s Opponent -4 to their Cunning Aspect during the course of this Action Type.
-5OC- This grants the Martial Artist’s Opponent -5 to their Cunning Aspect during the course of this Action Type.
-1b- Same as the Vampire Weakness. The Martial Artist gets to add this apply this mechanic to their opponent during the course of this action.
-1a- Same as the Vampire Weakness. The Martial Artist gets to add this apply this mechanic to their opponent during the course of this action.
-1d - Same as the Vampire Weakness. The Martial Artist gets to add this apply this mechanic to their opponent during the course of this action.
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