| 
  • If you are citizen of an European Union member nation, you may not use this service unless you are at least 16 years old.

  • You already know Dokkio is an AI-powered assistant to organize & manage your digital files & messages. Very soon, Dokkio will support Outlook as well as One Drive. Check it out today!

View
 

Steampunk Crescendo Martial Arts

Page history last edited by dindenver@... 10 years, 5 months ago

Steampunk Crescendo Wiki

 

Format:

Name - This is the name of the Martial Arts to be learned.

Prerequisite: This is the Talent that is required to learn this Martial Art.

1st Action Type: This Action Type is available at any time to a Martial Artist trained in this Martial Art.

2nd Action Type: This Action Type provides a greater benefit, but can only be performed if the Previous Action Type was your last Action Type used.

3rd Action Type: This Action Type provides a greater benefit, but can only be performed if the Previous Action Type (i.e., the 2nd Action Type) was your last Action Type used.

4th Action Type: This Action Type provides a greater benefit, but can only be performed if the Previous Action Type (i.e., the 3rd Action Type) was your last Action Type used. Once this Action Type is used, the Martial Artist must start back at the First Action to access more advanced Action Types again.

 

Note - These Action Types are learned by setting a Research Situation.  Character can learn one new Action Type per Situation. You do not have to have any Prerequisite to learn the Action Type, but you may not perform the Action Type if you do not meet the Prerequisites for that Action Type.

 

Tai Chi

Prerequisite: Medicine

Horse Stance: Know Weakness

Cotton Fist: +1b

Gentle Palm: +1a

Chi Fist: +1d

 

Snake Style

Prerequisite: Arcane Lore

Pressure Points: +1AC -1V

Fang and Tail: -1V +1b

Chi Strike: -1v +1a

Dim Mak: -1v +1d

 

Crane Style

Prerequisite: Awareness

Roundhouse Kick: +1AV -1C

Axe Kick: +1AV

Leap Attack: +2AV -1C

Circular Strike: +2AV

 

Dragon Style

Prerequisite: Melee

Eye of the Dragon: +1A

Claw of the Dragon: +2A

Wing of the Dragon: +3A

Heart of the Dragon: +4A

 

Eagle Claw Style

Prerequisite: Missile

Eagle Claw: -1OA

Flying Punch: -2OA

Flying Kick: -3OA

Eagle Takes Wing: -4OA

 

Drunken Boxing

Prerequisite: Tactics

Flow like water: +2C +1OA

River of blows: +3C +1OA

Torrent of Kicks: +4C +1OA

Typhoon Punch: +5C +1OA

 

Dog Boxing

Prerequisite: Survival

Whining Cur: -1C -2OC

Heel and Throat strike: -1C -3OC

Ferocious Onslaught: -1C -4OC

Vicious Mawl: -1C -5OC

 

Monkey Fist

Prerequisite: Athletics

Wounded Monkey: Know Weakness

Monkey Fist: -1b

Monkey Leap: -1a

Monkey Paw: -1d

 

 

Legend:

Know Weakness - The Martial Artist learns of one Vampire Weakness, if their opponent has one. If used additional times, a different weakness must be revealed.

+1a - Same as the Vampire Power. The Martial Artist gets to add one to any Aspect, this is declared after the dice are assigned.

+1A - This grants the Martial Artist +1 to their Ambition Aspect during the course of this Action Type.

+1AC - This grants the Martial Artist +1 to their Ambition and Cunning Aspects during the course of this Action Type.

+1AV - This grants the Martial Artist +1 to their Ambition and Vigilance Aspects during the course of this Action Type.

+1b - Same as the Vampire Power. The Martial Artist gets to add one to any Aspect, this is declared before the dice are rolled.

+1d - Same as the Vampire Power. The Martial Artist gets to add one die to any Aspect, this is declared before the dice are rolled.

+1OA - This grants the Martial Artist’s Opponent +1 to their Ambition Aspect during the course of this Action Type.

+2A - This grants the Martial Artist +2 to their Ambition Aspect during the course of this Action Type.

+2AV- This grants the Martial Artist +2 to their Ambition and Vigilance Aspects during the course of this Action Type.

+2C - This grants the Martial Artist +2 to their Cunning Aspect during the course of this Action Type.

+3A - This grants the Martial Artist +3 to their Ambition Aspect during the course of this Action Type.

+3C- This grants the Martial Artist +3 to their Cunning Aspect during the course of this Action Type.

+4A - This grants the Martial Artist +4 to their Ambition Aspect during the course of this Action Type.

+4C- This grants the Martial Artist +4 to their Cunning Aspect during the course of this Action Type.

+5C- This grants the Martial Artist +5 to their Cunning Aspect during the course of this Action Type.

-1C - This grants the Martial Artist -1 to their Cunning Aspect during the course of this Action Type.

-1OA - This grants the Martial Artist’s Opponent  -1 to their Ambition Aspect during the course of this Action Type.

-1V - This grants the Martial Artist -1 to their Vigilance Aspect during the course of this Action Type.

-2OA - This grants the Martial Artist’s Opponent -2 to their Ambition Aspect during the course of this Action Type.

-2OC- This grants the Martial Artist’s Opponent -2 to their Cunning Aspect during the course of this Action Type.

-3OA- This grants the Martial Artist’s Opponent -3 to their Ambition Aspect during the course of this Action Type.

-3OC- This grants the Martial Artist’s Opponent -3 to their Cunning Aspect during the course of this Action Type.

-4OA- This grants the Martial Artist’s Opponent -4 to their Ambition Aspect during the course of this Action Type.

-4OC- This grants the Martial Artist’s Opponent -4 to their Cunning Aspect during the course of this Action Type.

-5OC- This grants the Martial Artist’s Opponent -5 to their Cunning Aspect during the course of this Action Type.

-1b- Same as the Vampire Weakness. The Martial Artist gets to add this apply this mechanic to their opponent during the course of this action.

-1a- Same as the Vampire Weakness. The Martial Artist gets to add this apply this mechanic to their opponent during the course of this action.

-1d - Same as the Vampire Weakness. The Martial Artist gets to add this apply this mechanic to their opponent during the course of this action.

 

Comments (0)

You don't have permission to comment on this page.